Duels are a feature that enable a player to challenge another to a 1v1 duel in a private arena. When challenging a player to a fight, you are able to choose the kit, map and stake money or items. If the player accepts, you will both be teleported to the private map, equipped with the chosen kit and a countdown will begin. Upon finishing a duel, you will be returned back to where you were and your inventory will be as it was before the duel. Duels to not affect your statistics or killstreaks.
/duel [player] [stake]
The duel queue is designed for players who want to duel other players at random. by joining the queue you will be put in a list to join the next available duel for the selected kit.
By selecting the comparator in the top right of the GUI, you'll be able to change your duel queue settings between single and auto. When you are selected to single you will only be put in the queue for one duel, while in auto you will automatically rejoin the queue after each duel you complete.
There are 13 different kinds of kits to choose from when configuring your duel. These kits range from barebones, to allowing players to safely duel with items in their own inventory. If personal inventory is selected, a copy of your current inventory will be brought with you into the duel arena and your inventory will be restored at the conclusion of the duel.
Protection IV, Unbreaking III
Protection IV, Unbreaking III
Protection IV, Unbreaking III
Protection IV, Unbreaking III
Sharpness IV, Unbreaking III
x4
Speed II [1min 30sec]
x4
Enderpearl
x30
Instant Health II
Protection I
Protection I
Protection I
Protection I
Power I, Punch II, Infinity
x2
Instant Health II
x1
Speed I [3min]
x3
Golden Apple
x32
Steak
x2
Enderpearl
x1
Arrow
Protection I, Fire Protection I, Projectile Protection I
Protection I, Fire Protection I, Projectile Protection I, Unbreaking I
Protection I, Fire Protection I, Projectile Protection I, Unbreaking I
Protection I, Fire Protection I, Projectile Protection I, Unbreaking I
Sharpness II
Power II, Punch II, Flame I, Infinity
Fishing Rod
x2
Golden Apple
x20
Steak
x2
Enderpearl
x1
Regeneration I [33sec]
x1
Speed I [2min 15sec]
x1
Instant Health II
x1
Arrow
Protection III, Projectile Protection I, Unbreaking I
Protection III, Projectile Protection I, Unbreaking I
Protection III, Projectile Protection I, Unbreaking I
Protection III, Projectile Protection I, Unbreaking I
Sharpness I
x1
Regeneration I
x1
Instant Health I
x1
Golden Apple
Protection II
Protection II
Protection II
Protection II
Sharpness I
x35
Mushroom Stew
Note:
Mushroom stews give 3 hearts of regeneration.
Unbreaking I
Unbreaking I
Unbreaking I
Protection I, Unbreaking III
Unbreaking I
Unbreaking I
x16
Arrow
Protection III, Unbreaking I
Protection III, Unbreaking I
Protection III, Unbreaking I
Protection III, Unbreaking I
Sharpness I
Unbreaking I
x1
Enderpearl
x2
Golden Apple
x1
Speed I
x1
Instant Health I
x1
Arrow
Protection C
Protection C
Protection C
Protection C
Fish Slapper
Protection III
Protection III
Protection III
Protection III
Knockback I
Protection II, Unbreaking III
Protection II, Unbreaking III
Protection II, Unbreaking III
Protection II, Feather Falling III, Unbreaking III
Sharpness III, Unbreaking III
x4
Speed II [1min 30sec]
x16
Enderpearl
x29
Mushroom Stew
x64
Cooked Chicken
Note:
Mushroom stews give 3 hearts of regeneration.
Iron Chestplate
Iron Chestplate
Iron Leggings
Iron Boots
Unbreaking IV
Bow
Fishing Rod
x6
Golden Apple
x25
Arrow
x32
Steak
Unbreaking X
x3
Splash Potions of Leaping [1min 7sec]
x3
Splash Potions of Speed [8min]
Note:
Players will only be able to break snow. The goal is to break snow under the opponents feet for them to fall.
By doing /duel stats
you will be able to see your total duel wins, losses, win/loss ratio, and if you have duel requests enabled or disabled. Then below it will show your score for each of the kits.
Ratings will give an overview of how well you have performed in each kit. Everyone begins on 1400 and with every fight your rating will go up or down. If you lose a duel, your rating will go down and if you win, it will go up. The amount that is taken or added depends on the rating of who you are fighting. If they have a higher rating than you, you will gain more rating from beating them. This system ensures that you are rewarded fairly for the level of challenge.
For example, if you have 1400 and the player you are fighting has 1700, you will gain more from winning this fight than against someone with 1400.
Overall, the higher above 1400 you are, the better you are in that kit. If your rating is below 1400, it most likely means you have lost more than you have won.
/duel
- Displays the list of commands.
/duel [player] [stake]
- Opens up the menu to select the kit, map, and stake, then sends a duel request to the player.
/duel [accept/deny] [player]
- To accept or deny a duel request. You may also click on the menu that appears in your chat when you are sent a request.
/duel stats
- To display your duel stats
/duel toggle
- Enable or disable receiving duel requests
/duel top [wins/losses]
- Displays top wins, losses, or rating for the kit.